For the last several years at FanDuel I designed and led work across rewards, promotions, and betting mechanics — the kind of product surface where one decision ripples through legal, ops, engineering, and the customer all at once. I led a small team, shaped design direction, and stayed hands-on with the craft myself. What I cared about most was coherence: making sure a system built piece by piece still felt like one thing to the person using it.

Before design, I came up through education. I managed programs at General Assembly, working with instructors across web development, UX, and product management, and supporting students making big career changes. That, along with a background in psychology, women's studies, and cultural anthropology, shaped how I show up. I pay attention to how people think and how systems are structured, because the problems I find most interesting live where those two meet.

Right now I'm building. Using tools like Claude Code, I've gone from "I can design it" to "I can ship it" — I put out a macOS app and have more in progress. It reconnected me with the craft and changed what I think a designer can do on their own.

Based in Atlanta.